<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: App Icons are Itty Bitty Banner Ads</title>
	<atom:link href="http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/feed/" rel="self" type="application/rss+xml" />
	<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/</link>
	<description>macrumors.com and the web</description>
	<lastBuildDate>Sun, 22 Aug 2010 16:04:24 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Jennifer Powell</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-69402</link>
		<dc:creator>Jennifer Powell</dc:creator>
		<pubDate>Sun, 09 May 2010 10:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-69402</guid>
		<description>Flicker is really great when sharing photos over friends and families. I love the resize feature of Flickr.,*-</description>
		<content:encoded><![CDATA[<p>Flicker is really great when sharing photos over friends and families. I love the resize feature of Flickr.,*-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Livija Crosswell</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-69343</link>
		<dc:creator>Livija Crosswell</dc:creator>
		<pubDate>Fri, 07 May 2010 11:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-69343</guid>
		<description>We might as well come out say it, we don’t like “banner ads” that much.  Then again, its not like we have a fondness for billboards on the side of the highway either.  Its just that sometimes they can get in our way as a pop up advertisement, or slow down a web page.  In the world of banner advertisements, most people suffer from “banner blindness,” which means we can basically see an ad flickering below and ignore it.</description>
		<content:encoded><![CDATA[<p>We might as well come out say it, we don’t like “banner ads” that much.  Then again, its not like we have a fondness for billboards on the side of the highway either.  Its just that sometimes they can get in our way as a pop up advertisement, or slow down a web page.  In the world of banner advertisements, most people suffer from “banner blindness,” which means we can basically see an ad flickering below and ignore it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: InTheUnion</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-65310</link>
		<dc:creator>InTheUnion</dc:creator>
		<pubDate>Wed, 24 Feb 2010 21:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-65310</guid>
		<description>I&#039;ve been thinking for a while that the iPhone home screen looks a lot like the album cover from the Beatles&#039; &quot;A Hard Day&#039;s Night&quot;. Just a fun possibility really...

http://fantasmavelez.com/blog/the-beatles-a-hard-days-night_big.jpg

After all, Steve Jobs is a Beatles fan.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking for a while that the iPhone home screen looks a lot like the album cover from the Beatles&#8217; &#8220;A Hard Day&#8217;s Night&#8221;. Just a fun possibility really&#8230;</p>
<p><a href="http://fantasmavelez.com/blog/the-beatles-a-hard-days-night_big.jpg" rel="nofollow">http://fantasmavelez.com/blog/the-beatles-a-hard-days-night_big.jpg</a></p>
<p>After all, Steve Jobs is a Beatles fan.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: T. Benjamin Larsen</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-58398</link>
		<dc:creator>T. Benjamin Larsen</dc:creator>
		<pubDate>Wed, 14 Oct 2009 08:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-58398</guid>
		<description>Great article. Unfortunately, looking through some of the banner-ads on T.A. these days it seems some developers don&#039;t even treat their banner-ads like banner-ads. Meaning: They seem to spend months perfecting their games and when they&#039;re finished they spend 20 minutes throwing something together with whatever artwork they have laying around. OK, a bit harsh I admit, but it saddens me when developers don&#039;t respect their own apps enough to make a decent ad. :/</description>
		<content:encoded><![CDATA[<p>Great article. Unfortunately, looking through some of the banner-ads on T.A. these days it seems some developers don&#8217;t even treat their banner-ads like banner-ads. Meaning: They seem to spend months perfecting their games and when they&#8217;re finished they spend 20 minutes throwing something together with whatever artwork they have laying around. OK, a bit harsh I admit, but it saddens me when developers don&#8217;t respect their own apps enough to make a decent ad. :/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LeftRight Studios &#187; Icons are the face of your iPhone apps</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-57484</link>
		<dc:creator>LeftRight Studios &#187; Icons are the face of your iPhone apps</dc:creator>
		<pubDate>Tue, 08 Sep 2009 06:49:32 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-57484</guid>
		<description>[...] user to take that one extra step of tapping your app inside the appstore. Arnold from TouchArcade has blogged about the importance of your app icon, he calls it the Banner Ads for you application and I 100% [...]</description>
		<content:encoded><![CDATA[<p>[...] user to take that one extra step of tapping your app inside the appstore. Arnold from TouchArcade has blogged about the importance of your app icon, he calls it the Banner Ads for you application and I 100% [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vinny</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-57016</link>
		<dc:creator>Vinny</dc:creator>
		<pubDate>Mon, 24 Aug 2009 06:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-57016</guid>
		<description>Great article!  Screen shots are another area that I think developers overlook too often.  It doesn&#039;t matter how great a game is if you can&#039;t get it noticed...icons and screen shots are what give people a first impression, so devs really need to make those count!</description>
		<content:encoded><![CDATA[<p>Great article!  Screen shots are another area that I think developers overlook too often.  It doesn&#8217;t matter how great a game is if you can&#8217;t get it noticed&#8230;icons and screen shots are what give people a first impression, so devs really need to make those count!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Hartwig</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-56399</link>
		<dc:creator>Peter Hartwig</dc:creator>
		<pubDate>Mon, 03 Aug 2009 06:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-56399</guid>
		<description>This was a really interesting read. Thanks!

I guess the overall quality of iPhone Apps is getting better, and users are expecting more and more, hence we cannot get away with not doing things right. It is actually quite nice that the bars are being raised, as we went from the app store being blue ocean, to a more murky red ocean market. 

Thanks again,

Peter Hartwig
peterhartwig.wordpress.com</description>
		<content:encoded><![CDATA[<p>This was a really interesting read. Thanks!</p>
<p>I guess the overall quality of iPhone Apps is getting better, and users are expecting more and more, hence we cannot get away with not doing things right. It is actually quite nice that the bars are being raised, as we went from the app store being blue ocean, to a more murky red ocean market. </p>
<p>Thanks again,</p>
<p>Peter Hartwig<br />
peterhartwig.wordpress.com</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nijel</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-56180</link>
		<dc:creator>Nijel</dc:creator>
		<pubDate>Fri, 31 Jul 2009 07:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-56180</guid>
		<description>Excellent observation. i absolutely agree with you. when I&#039;m browsing the app store good icons always get my attention, and bad ones kinda signal &quot;hey, we don&#039;t care about our application at all, that&#039;s why we have an ugly icon. check us out&quot; = AVOID.

your icon is your app as a cover is to a book. it&#039;s really not accurate to judge a book by it&#039;s cover, but most people do it anyway.</description>
		<content:encoded><![CDATA[<p>Excellent observation. i absolutely agree with you. when I&#8217;m browsing the app store good icons always get my attention, and bad ones kinda signal &#8220;hey, we don&#8217;t care about our application at all, that&#8217;s why we have an ugly icon. check us out&#8221; = AVOID.</p>
<p>your icon is your app as a cover is to a book. it&#8217;s really not accurate to judge a book by it&#8217;s cover, but most people do it anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dang</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-55960</link>
		<dc:creator>Dang</dc:creator>
		<pubDate>Mon, 27 Jul 2009 20:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-55960</guid>
		<description>When I&#039;m browsing through the App Store I am looking at the most attractive Icons. They usually catch my attention and lead me to clicking on it to see more. The second part is the screen shots. 

Pocket God always updates their icons on every new update. That is the method that we are approaching also. 

It&#039;s all about presentation!</description>
		<content:encoded><![CDATA[<p>When I&#8217;m browsing through the App Store I am looking at the most attractive Icons. They usually catch my attention and lead me to clicking on it to see more. The second part is the screen shots. </p>
<p>Pocket God always updates their icons on every new update. That is the method that we are approaching also. </p>
<p>It&#8217;s all about presentation!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon Myers</title>
		<link>http://normalkid.com/2009/07/22/app-icons-are-itty-bitty-banner-ads/comment-page-1/#comment-55664</link>
		<dc:creator>Jon Myers</dc:creator>
		<pubDate>Thu, 23 Jul 2009 15:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://normalkid.com/?p=449#comment-55664</guid>
		<description>Agreed. I likened the App Icon to the album cover. It&#039;s an important detail that we took really serious for our soon to be released game. 

We used two different methods for testing different treatments for our App Icon. One we used Facebook ads with targeted keywords and measured CTRs. Once we had some design clarity and further data/ direction we used Twitter as a quick means to get instant feedback on the App Icon. 

Oddly enough our initial instincts on the App Icon were dead wrong. The testing, transparency and real-time feedback were a crucial piece to the process and helped us get what we believe is an Icon that best represents our game.</description>
		<content:encoded><![CDATA[<p>Agreed. I likened the App Icon to the album cover. It&#8217;s an important detail that we took really serious for our soon to be released game. </p>
<p>We used two different methods for testing different treatments for our App Icon. One we used Facebook ads with targeted keywords and measured CTRs. Once we had some design clarity and further data/ direction we used Twitter as a quick means to get instant feedback on the App Icon. </p>
<p>Oddly enough our initial instincts on the App Icon were dead wrong. The testing, transparency and real-time feedback were a crucial piece to the process and helped us get what we believe is an Icon that best represents our game.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
